June 2005

"Knock On Wood"

8 Courses of Fire

75 rifle - 80 pistol - 29 shotgun

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Trapped!!!                                           Stage #1

9 rifle, 10 pistol, 4 shotgun

Scenario:  All the ranch work has dried up and you’ve got to put some food on the table.  Every time you go out to check your traps for food they’ve been picked clean by every wolf, coyote and bear in the state!  There’s a rustling in the bushes and in the middle of re-setting your traps the local wildlife moves in to make a snack out of you.    Looks like you may be bringing home some meat for dinner after all.

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Say Cheese                                          Stage #2

9 rifle, 10 pistol, 4 shotgun

Scenario:  You’ve been hired as a guide, by none other than Mr. Matthew Brady, to show him around and take him to see some of the local Indian tribes.  He wants to use his magic black box to take, what he calls, a “photy-o-graph”.  But not all Injuns want their picture took, so while he uses his big black box he asks you to use his little black box while you fight off the hostile ones.

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Horse Thief                                         Stage #3

10 rifle, 10 pistol, 5 shotgun

Scenario:  That low down dirty varmint, Gandy Dancer, is back!  He was laying low after robbing the bank and now he can’t help but get into trouble again!  After a night of drinking and dancing with sweaty women, he and his gang decided to try and empty your corral to make some extra money.  Lucky for you, you could smell him a mile away!

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Battle of Adobe Walls                         Stage #4

10+1 rifle, 10 pistol

 Scenario:  It’s June of 1874 and a horde of Comanche, Cheyenne and Kiowa warriors are descending on a small trading post in the Texas Panhandle.  You and your buddy Billie Dixon have joined a small group of men hunting buffalo and have stopped here to get supplies and rest for a spell.  Just as you get the horses taken care of and you’re headed for a sip of whiskey, Billie comes running up hollering about injuns – looks like it’s time to hunker down for a fight!

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Tip Your Hat!!!                                    Stage #5

9 rifle, 10 pistol, 4 shotgun

Scenario:  The Meegan Brothers have been up all night drinking and now they’ve spilled out of the saloon and into the streets, causing a ruckus on an otherwise peaceful Sunday morning.  The townsfolk are on their way to church and the Meegan Brothers are calling you out.  You’ve got to keep the peace and deal with those filthy Meegan boys.  But remember your manners and don’t forget to tip your hat to the ladies on their way to church.

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Bad Medicine                                       Stage #6

9 rifle, 10 pistol, 4 shotgun

Scenario:  You’ve captured the medicine man’s rattle.  Now you can fight off those thievin’ red skins with evil spirits as well as hot lead!

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Bad Mood                                              Stage #7

8 rifle, 10 pistol, 6 shotgun

 Scenario:  Rain, hail, ticks, mosquitoes, rattlers and coyotes, and you haven’t even had breakfast yet.  You ride up in front of The Bismark Hotel to see if some hot coffee will help to set you straight.  You haven’t even tied Nugget up yet when some mouthy locals looking for trouble start asking who gave you permission to ride into “their”town.

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Join the Fight                                        Stage #8

10 rifle, 10 pistol, 2 shotgun

Scenario:  Cannons going off and smoke everywhere but here you are still a prisoner.  You feel helpless but you’re not going to just let these white devils massacre your people! You were scheduled to hang in the morning for leading a raiding party and stealing supplies to feed your tribe.  Did they really think that your people would just let the white men murder their greatest chief, Angry Horse?!? In all the confusion of the attack on the fort, you steal the keys and weapons from a fallen guard with 3 arrows stuck in his chest.  You’ve got to break free and help your warriors take the fort!  

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Updated: 07/21/2005